Discussion on the Integration of VR Technology into Civil Engineering Materials Curriculum
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1.Guangxi University of science and technology,Liuzhou Gangxi,545006;2.Hezhou University;3.Guangxi University of science and technology

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G642.0

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    Abstract:

    With the increase in the country's shortage of applied talents, colleges, and universities are required to pay more attention to the cultivation of students' practical and innovative abilities. Traditional classroom teaching and simple standardized experimental operation methods not only cannot arouse students' interest in learning but also hardly can cultivate students' practical ability and stimulate students' innovative consciousness because of low immersion in the cognitive process, too abstract in theoretical knowledge, too boring learning and practice process and other problems. Therefore, it cannot meet the requirements of talent training for the construction of "new engineering" and the construction needs of "education modernization" in the new era. As an emerging modern information product, virtual reality (VR) technology can not only provide users with a three-dimensional virtual world, but also make people feel immersive in the sense, so as to enhance the immersion and fun of learning from visual, auditory, and physical perception, and is one of the most potent modern teaching methods in the future. When VR technology is integrated into the teaching of the "Civil Engineering Materials" course, the change of the civil engineering materials in microstructure, mechanical properties, durability, and other aspects is vividly presented in front of students through the first perspective of 3D animation to give students a sense of real experience via the control of time and space in the teaching and virtual experiment training process, which is caused by the micro-physical and chemical reactions under the influence of the environment. This teaching mode not only increases the interest and immersion of the course but also plays a training effect close to the real experiment scene, enabling students to fully integrate theoretical knowledge and practical process independently in the VR experience process, to deepen their cognition of the nature of things and stimulate their innovative thinking, further to improve their practical and innovative ability.

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History
  • Received:September 19,2022
  • Revised:February 20,2023
  • Adopted:April 12,2023
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